RANCANG BANGUN TAMPILAN GAME EDUKASI PENGENALAN SATWA LANGKA MENGGUNAKAN METODE GAME DEVELOPMENT LIFE CYCLE (GDLC) BERBASIS ANDROID. Biner : Jurnal Ilmiah Informatika dan Komputer, [S. l.], v. 3, n. 2, p. 117–123, 2024. DOI: 10.32699/biner.v3i2.7344. Disponível em: https://ojs.unsiq.ac.id/index.php/biner/article/view/7344. Acesso em: 27 nov. 2025.