Gamifikasi Pada Aplikasi E-Commerce Terhadap Minat Beli Konsumen. Journal of Economic, Management, Accounting and Technology, [S. l.], v. 8, n. 1, p. 32–40, 2025. DOI: 10.32500/jematech.v8i1.8801. Disponível em: https://ojs.unsiq.ac.id/index.php/jematech/article/view/8801. Acesso em: 26 nov. 2025.