https://ojs.unsiq.ac.id/index.php/catha/issue/feedCATHA SAINTIFICA2025-05-15T10:42:30+07:00Sri Juminisrijumini@unsiq.ac.idOpen Journal Systems<p align="justify">Jurnal Catha Saintifica merupakan media komunikasi dan publikasi hasil-hasil penelitian, kreativitas, pengembangan dan inovasi produk-produk teknologi meliputi pendidikan, kesehatan, pertanian, informatika, transportasi, manufaktur, dan energi alternatif. Jurnal ini terbit pertama kali pada November tahun 2023 dan diterbitkan oleh Sentra Kekayaan Intelektual dan Inovasi Teknologi (INOTEK) Universitas Sains Al-Qur’an (UNSIQ) Jawa Tengah di Wonosobo secara berkala dua kali dalam setahun yaitu bulan Mei dan November.</p>https://ojs.unsiq.ac.id/index.php/catha/article/view/8853Peci Oren, “Peer Coaching for Teen”: A Strategy to Reduce Gaming Disorder in Adolescents2025-05-15T10:42:30+07:00Aura Auliaaura.aulia928@gmail.comLaela Khosiyahlaela27khosiyah@gmail.comFiros Javier Alzenaalzenasyihab@gmail.comCandra Dewi Rahayucandrarahayu@unsiq.ac.id<table width="608"> <tbody> <tr> <td width="385"> <p>Problem Statement The rapid development of information and communication technology has a significant impact on adolescent behavior, one of which is online game addiction. Online games, which have become one of the favorite entertainments for teenagers, have led to the emergence of the phenomenon known as gaming disorder, which is characterized by an uncontrollable pattern of gaming behavior. Objective This study aims to analyze the risk factors of gaming disorder in adolescents, as well as to explore its management efforts through the PECI OREN (Peer Coaching For Teens) method. Method The research was conducted using a descriptive-analytic design, involving 86 high school students at risk of experiencing gaming disorder. The instrument used to measure gaming disorder symptoms is the Internet Gaming Disorder Scale–Short-Form (IGDS9-SF). Finding The research results show that 11.6% of respondents are at risk of experiencing gaming disorder, with the highest score found in the symptom of "escape motivation," which indicates the use of games to cope with negative feelings. Conclusion Effective management of gaming disorder can be carried out through various efforts, including education, parental monitoring, and the implementation of the PECI OREN method, which involves the role of peers in providing social support.</p> </td> </tr> </tbody> </table>2025-05-15T00:00:00+07:00##submission.copyrightStatement##