Fikih Digital Milenial: Sistem Gacha Pada Game Online Efootball Champion Squads

  • Bahaestie Al Ayyubie Universitas Sains Al-Qur’an di Wonosobo
Keywords:
Digital Fiqh,, Gacha,, Online Games,

Abstract

In fulfilling their life needs, humans have relationships with other humans. Included in this is fulfilling entertainment needs. One of the means to fulfill entertainment needs in the current era is online games and many online games use the gacha system which is questionable in Islam. This research uses qualitative methods based on reality in the field. Primary data for this research was obtained from interviews with eFootball Champion Squads Game players. Secondary data was obtained from books and other sources related to this research. The data obtained from the field is then examined and analyzed and conclusions are drawn. The result of this research is that the gacha system used in the eFootball Champion Squads Game to obtain items violates the provisions of Islamic law because there are elements of gharar and maisir in obtaining items in the eFootball Champion Squads Game. In getting items, eFootball Champion Squads Game players have to determine their fate by participating in the game and the number and type of items they get are uncertain so players feel disadvantaged.

Downloads

Download data is not yet available.

References

Febriandika, Nur Rizqi, dkk. 2022, “Review of Islamic Law on Microtransaction Contracts in the Gacha System”, dalam Borobudur Law Review, Vol 4, No. 2. Magelang.
Koeder, Marco Josef dan Ema Tanaka, 2017. “Game of Chance Elements in Free-to-Play Mobile Games. A Freemium Business Model Monetization Tool in Need of Self-Regulation?”. Dalam 28th European Regional Conference of the International Telecommunications Society (ITS): "Competition and Regulation in the Information Age", Passau.
Satori, Djam’an dan Aan Khomairah. 2010. Metodologi Penelitian Kualitatif, Bandung: Alfabeta.
Setiawan, Johan dan Albi Anggito. 2018. Metodologi Penelitian Kualitatif, Jawa Barat: CV Jejak.
Hardani dkk. 2020. Metode Penelitian Kualitatif & Kuantitatif, Yogyakarta: CV. Pustaka Ilmu Group.
Pradhipta, Amelia Yeza 2021. “Mekanisme ‘Gacha’ dan ‘Parasocial Interaction’ Pemain Gim Seluler”. Dalam Jurnal Studi Komunikasi, Volume 5, Depok.
Majelis Ulama Indonesia: Permainan pada Media/Mesin Permainan yang Dikelola Anggota Asosiasi Rekreasi Keluarga Indonesia (ARKI).
Published
2023-09-29
How to Cite
Al AyyubieBahaestie. 2023. At-Ta’awun : Jurnal Mu’amalah Dan Hukum Islam 2 (2), 230-42. Accessed November 8, 2024. https://doi.org/https://doi.org/10.59579/atw.v2i2.6840.

STATISTICS

Abstract viewed = 42 times
pdf downloaded = 23 times